Is the labyrinth of grisaia a romance
Though really, these are the Sakura Wars romances’ skinship opportunities. If you see a pink heart on the map, it is time for a tete-a-tete. (It is a good idea to save before starting up one of these conversations.) In either situation, your standing will rise or fall with her. You’ll either have one of three options with a multiple choice response or the ability to choose the intensity of your one response. You’ll meet and talk with the woman about herself or something important to one or both of you. A normal one, which is indicated by a blue exclamation point, proceeds similarly to the conversations you have during a campaign quest. They tend to fall into two different kinds of categories and they require you to seek the heroines out on your way to main missions, visiting places in and around the theater. The one-on-one situations can be a little more nuanced. Odds are, you’ll hear the upbeat audio cue when the heroines respond and see the sorts of positive responses that indicate you did good. The “right” responses here are pretty obvious. Responding to main mission questions can have a chance of giving you trust points with every character involved, increasing morale and relationships that lead to team attacks in battle or a possible ending. Bringing up the menu allows you to create a hard save you can return to. Since this isn’t a traditional visual novel and instead has some adventure game elements with regards to running errands or searching areas within a certain amount of time, you don’t have the standard quicksave and quickload options. Whether you’re going through the main story quests or spending time on side-quests, Kamiyama has a lot to say about everything. The thing about Sakura Wars is that it is constantly tracking your responses as you play. (Also, as a note, there are plenty of opportunities after the initial meetings where inviting them on a date could be the response that garners you the most trust points, so keep that in mind!) While this… doesn’t exactly go over well the first time you talk to them, it certainly sets a tone. While not as suggestive as Inuyasha’s Miroku asking every woman he meets to bear his children, Kamiyama can ask each of his coworkers to go out on a date with him. In fact, Kamiyama has the option of greeting pretty much every one of the Flower Division’s heroines the same way when they meet for the first time. Though, to be fair, the other chapters-organized as though they are anime episodes-also take the time to focus on Kamiyama with other heroines too. As you can imagine, the main plot does its best to pair them up as often as possible, just in case you happened to forget their history. His childhood friend who, coincidentally enough, he promised to marry years ago when they were kids.
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She also happens to be his childhood friend. When Seijuro Kamiyama comes to Japan to become the new captain of the Imperial Combat Revue, the first person he meets is fellow teammate Sakura Amamiya. I mean, the initial setup helps cement this. The possible pairings are far more obvious this time, as all of the Sakura Wars romances are very much “in your face.” But there’s something else I’ve noticed as I go through the game. In the reboot, that’s there, except the action is a little more frantic. With past entries, we had a mix of visual novel and strategic matches.
#IS THE LABYRINTH OF GRISAIA A ROMANCE SERIES#
The Sakura Wars series has always offered something of a delicate balance between multiple gameplay elements.